Add movement input not working in ue 5.2. How fix?
https://forums.unrealengine.com/t/add-movement-input-not-working-in-ue-5-2-how-fix/1214196/4
You know that every template is using it. A better question here is what is done differently in your case. And even though the old system is now deprecated, it still works: A better question here is what is done differently in your case. For example - you’ve added a floating movement comp to a character that already has a movement component. Why? It’s probably not an issue in this case but it does raise questions regarding what else can we expect from the setup you’ve got. ensur...